Home / Throw Food For Animals / Animals / Lion
Lion

| Zone | Savanna |
|---|---|
| Type | Caught in game |
| Rarity | Epic |
| Base income | $1K/s (1,000 per second) |
| Sell price | $20K |
| Income index (derived from income) | #125 of the 140 animals with a published base income |
| Rank in Savanna | #8 of 8, in the back third |
| Area reach | Savanna starts at 173 studs; level 28 with a perfect throw |
| Best food | Orange (78.6% in the back third, per the Game.Guide database) |
| Thrown food (verified) | Pear |
| How you get it | Catch in the Savanna on a Pear throw, per the one published test. |
The income index is derived from income: animals are ranked by the money per second the game pays for placing them. It is not a trade value. Throw Food For Animals has no player trading, so no market price exists for any animal; income is the number the game itself uses, and it is the fairest ranking available. See the trading status page.
Observed catches
These are real catches recorded in played sessions and published by the sources named. An observed catch shows what that one animal, with that variant, paid in that pen. It is not a base income and it is never presented as one.
| Variant | Observed income | Context |
|---|---|---|
| No variant tag | $1K/s | Caught in the Savanna at 6.71X Luck with a Pear thrown (allthings.how played test). No variant tag was shown, but a single observed catch is not a published base income, so it is recorded as an observation. |
Animal data: Game.Guide database v1195 (data dated November 2, 2026), direct-confirmed November 3, 2026.
Total this animal with your own pen in the income calculator.
Facts checked against the published Throw Food For Animals coverage (Pro Game Guides, allthings.how, Sportskeeda, nerdschalk, GamingRoute, the fan wikis and the Game.Guide database, v1195) on November 3, 2026; see the FAQ for how the numbers are sourced. eggvalues.com is a fan site and is not affiliated with Goofy Chupacabra or Roblox Corporation. Throw Food For Animals has no player trading, so this section publishes no trade values: rankings use an income index derived from income, the money per second the game itself pays for a placed animal.