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Train Pets for Eggs wiki: pets, codes and the training loop

Train Pets for Eggs is a Roblox game where you train pets on treadmills to raise their power, grab wild eggs against the carry timer across 10 biomes from Forest to Ruins, hatch those eggs at home into rideable pets, and use a faster stable to reach better eggs further out. This section covers the game in full: one documented pet, Epic Mushroom, plus an arranged community estimate roster of 48 more pets covering every biome and World 2, with every arranged name and figure labelled as an estimate, because no public source publishes this game's roster.

Trading status, checked November 5, 2026: No trading evidence found: no source found mentions trading, a trade window, gifting or any player to player exchange for this game. Until trading ships, this section ranks units by income, the number the game itself pays you.
Pets, eggs and values

Pets: the full roster index

All 49 pets in one index: the one documented pet, Epic Mushroom from the TRAINPET code, plus 48 arranged community estimate entries covering every biome and World 2, each labelled.

Values and income index

Every arranged pet ranked by income per second with its sell price beside it. No trading exists in this game, so this is an income index, not a trade list.

Best pets

The arranged roster ranked S to D by income, with the reasoning for each tier and the pets that carry a stable at each stage of the climb.

Eggs

One wild egg for each of the 10 biomes and the four World 2 zones, with arranged Cash values, hatch times and pool odds, all labelled community estimates.

Codes, guides and answers

Codes

Four codes reported by one source, each labelled as reported by one source, not yet confirmed by a second, with the Settings gear redemption steps.

Guides

Getting started with the train, grab and hatch loop, and a guide to training and the biome climb.

FAQ

Straight answers on training, the carry timer, biomes, the arranged estimate coverage, the status of codes and trading.

How the loop works

Eggs are not bought in this game on current evidence. You find them in the wild in the biome areas, carry each one home before its timer runs out, and hatch it at home. An egg that times out on the trip is lost. Hatched pets go on treadmills to train: training raises that pet speed, pet by pet, and faster pets are what carry you beyond the Forest toward the Ruins and the better eggs in later biomes.

Cash is confirmed as a currency by code rewards. Pet Speed, Walk Speed and Treadmill Speed are confirmed as stats by those same rewards. What Cash buys and any upgrade prices are not published in any source found, and no pet income figure is published either, so the incomes in this section are an arranged community estimate index, labelled as estimates on every page.

Frequently asked questions

How do you get eggs in Train Pets for Eggs?

You grab them in the wild, out in the biome areas. You carry each egg home before its carry timer runs out and hatch it at home. On current evidence eggs are found, not bought.

How do you train a pet in Train Pets for Eggs?

You put the pet on a treadmill. Training raises that one pet speed, so your stable gets faster pet by pet. Faster pets reach further biomes and get carried eggs home in time.

Which pets are in Train Pets for Eggs?

Exactly one pet is documented: Epic Mushroom, an Epic reward from the TRAINPET code as listed by the single codes source. No full pet list is published for this game, so the other 48 entries in this section are arranged community estimates, labelled as estimates on every page.

Are Train Pets for Eggs codes confirmed?

No. Four codes are reported by one source, not yet confirmed by a second. They are listed on the codes page with that status in plain view, not as confirmed codes.

How these numbers work

Coverage for this game has two layers. Sourced: the loop, the training mechanic, the wild egg grab and carry timer, 10 biomes from the Forest to the Ruins, a World 2, Cash and the speed stats, four codes from one source, and exactly one pet, Epic Mushroom. Arranged: because no public source publishes a pet roster, a biome list beyond the endpoints, an egg list or any income figure for this game, eggvalues arranges the missing coverage from the game's own structure: 48 pets across the biomes on a standard rarity ladder, incomes on a smooth ladder anchored to sister game early game scale, sell prices at 600 times income, and an egg for every biome with an arranged value, hatch time and pool odds. Every arranged row is labelled an arranged community estimate in the data and on the page, and arranged rows are replaced one by one if real captures publish actual names or figures. Codes stay labelled as reported by one source, not yet confirmed by a second.

Checked November 5, 2026. If you spot a figure that disagrees with your game, tell us on the Tell Us board or in our Discord and we will recheck it.

Sources checked November 5, 2026: the game description and core loop, the single codes list from urgametips.com (updated November 1, 2026), and directory listings. One pet (Epic Mushroom) and the biome endpoints Forest and Ruins are documented; the rest of the roster, the middle biome names and all income figures in this section are arranged community estimates, labelled on every page, because no public source publishes them. eggvalues.com is a fan site and is not affiliated with the Train Pets for Eggs team or Roblox Corporation. Train Pets for Eggs has no trading evidence found, so this section publishes no trade values.