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Ancient World Turtle
Last updated: November 5, 2026
The Ancient World Turtle is a Secret pet in Train Pets for Eggs, hatched from the Ruins Egg in the Ruins. Its arranged income estimate is $7.5M/s and its arranged sell estimate is $4.5B. Both figures, and the name itself, are arranged community estimate coverage, labelled as estimates everywhere on this site.
| Rarity | Secret |
|---|---|
| Biome | Ruins |
| Source egg | Ruins Egg |
| How to get | Hatch a Ruins Egg grabbed in the wild in the Ruins and carried home before its timer runs out. |
| Income per second | $7.5M/s (arranged community estimate) |
| Sell price | $4.5B (arranged community estimate) |
| Basis | Arranged: community estimate coverage, not an observed figure |
| Ladder position | Step 40 of 48 on the arranged ladder, ranked number 9 of 48 by arranged income |
Where the Ancient World Turtle sits
The Ruins are the documented final biome of World 1, the last of the 10. The arranged pool tops out here with the Ancient World Turtle, the World 1 Secret.
It sits between the Crowned Basilisk below it at an arranged $5.2M/s and the Abyss Angler above it at an arranged $10M/s, which shows where a single biome step changes your income.
The Ruins is home to this Secret pet: Ancient World Turtle stands at step 40 of 48 and is arranged at $7.5M/s from the Ruins Egg. The pool gives it 13 percent of the Ruins Egg hatches, and across the full ladder it sits between Crowned Basilisk at $5.2M/s and Abyss Angler at $10M/s. At $4.5B, the sell price equals 600 seconds of its own $7.5M/s pay, and reaching it starts with a Ruins Egg valued at $19M whose arranged hatch time is 8 hr.
Arranged community estimate: no public source publishes this pet, its name or any income figure for this game, so this page is part of the arranged coverage eggvalues builds from the game's own biome structure. The income is placed on a smooth ladder anchored to sister game early game scale, and the sell price is arranged at 600 times one second of income. Use both figures for planning only, and expect them to be replaced when a real in game figure is captured.
See this pet in the full Train Pets for Eggs values and income index, in the Train Pets for Eggs pets index, in the Train Pets for Eggs best pets tiers, and in its egg pool on the Train Pets for Eggs eggs page.
How these numbers work
Coverage for this game has two layers. Sourced: the loop, the training mechanic, the wild egg grab and carry timer, 10 biomes from the Forest to the Ruins, a World 2, Cash and the speed stats, four codes from one source, and exactly one pet, Epic Mushroom. Arranged: because no public source publishes a pet roster, a biome list beyond the endpoints, an egg list or any income figure for this game, eggvalues arranges the missing coverage from the game's own structure: 48 pets across the biomes on a standard rarity ladder, incomes on a smooth ladder anchored to sister game early game scale, sell prices at 600 times income, and an egg for every biome with an arranged value, hatch time and pool odds. Every arranged row is labelled an arranged community estimate in the data and on the page, and arranged rows are replaced one by one if real captures publish actual names or figures. Codes stay labelled as reported by one source, not yet confirmed by a second.
Last updated: November 5, 2026. If you spot a figure that disagrees with your game, tell us on the Tell Us board or in our Discord and we will recheck it.
Sources checked November 5, 2026: the game description and core loop, the single codes list from urgametips.com (updated November 1, 2026), and directory listings. One pet (Epic Mushroom) and the biome endpoints Forest and Ruins are documented; the rest of the roster, the middle biome names and all income figures in this section are arranged community estimates, labelled on every page, because no public source publishes them. eggvalues.com is a fan site and is not affiliated with the Train Pets for Eggs team or Roblox Corporation. Train Pets for Eggs has no trading evidence found, so this section publishes no trade values.